Cover of Warcraft II: Tides of Darkness

Warcraft II: Tides of Darkness

Blizzard Entertainment · 1995

Gameabout 20 hours

With Stormwind in ruins, the Horde pushes north, now joined by trolls, ogres and dragons. The surviving human kingdoms band together with dwarves, gnomes and high elves as the Alliance of Lordaeron. Two campaigns cover the Second War on land and at sea, and many names you know from World of Warcraft first show up here.

Books connected to this game

  • Read afterWarcraft: Orcs & Humans

    Picks up after the First War with Stormwind already lost, so it gives away how the first game ends. Play them in order, or read a summary of the first.

  • Comes beforeWarcraft II: Beyond the Dark Portal

    The expansion continues straight from the end of the Second War. Play Tides of Darkness first.

  • Comes beforeWarcraft III: Reign of Chaos

    Set over a decade after the Second War, with the orcs in internment camps, so it assumes you know who won. Warcraft II comes first in the story.

  • Adapted asWorld of Warcraft: Tides of Darkness

    Retells the Second War from the Warcraft II campaigns, with human and orc leaders as viewpoint characters. Same story, so either order works.

  • Ties intoWarcraft: Day of the Dragon

    Set two years after the Second War, with captured red dragons still serving the Dragonmaw orcs. It assumes the war's outcome, so play Warcraft II first.

  • Background forWorld of Warcraft: Chronicle Volume 2

    Summarizes the First and Second Wars and the expedition to Draenor, endings included. Play the early games first if you plan to.

Where to get it

PC

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