Cover of World of Warcraft

World of Warcraft

Blizzard Entertainment · 2004

Gameabout 100 hours

Four years after the Third War, Azeroth is split between the Alliance and the Horde, and their truce is wearing thin. You create a hero, pick a side and quest across the Eastern Kingdoms and Kalimdor, from Elwynn Forest to the deserts of Silithus. The story lives in thousands of quests and dungeons rather than one plot, with old threats from Warcraft III resurfacing.

Books connected to this game

  • Read afterWarcraft III: The Frozen Throne

    Set about four years after The Frozen Throne, in a world shaped by how the Third War ended. Play Warcraft III first if you plan to.

  • Comes afterWarcraft III: Reforged - Forsaken Kingdom

    Shows how the Forsaken came to make the Undercity their home, which is where World of Warcraft finds them. Either can come first.

  • Comes beforeWorld of Warcraft: The Burning Crusade

    The first expansion builds on the original game's world and its raids, then sends you through the Dark Portal. Play the original first.

  • Comes afterWarcraft: Of Blood and Honor

    Tirion and Eitrigg's story continues in the original game's Eastern Plaguelands quests, set years later. Read the novella first and those quests land harder.

  • Comes afterWorld of Warcraft: Cycle of Hatred

    Takes place about a year before the original game and explains the tension you find in Durotar and Theramore. It spoils nothing there.

  • Ties intoWorld of Warcraft: Book One

    Takes place in the original game's world, from the gladiator pits to Warsong Gulch and Ashenvale. It assumes nothing and spoils nothing.

  • Ties intoWorld of Warcraft: Book Two

    Settles the Onyxia plot from the original game's Stormwind quests and raid, so it gives that storyline away. Do those first if you still plan to.

Where to get it

PC

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